Writing things down

If It's Broken Don't Fix It

In Japanese video gaming, a kusoge (クソゲー, kusogē; pronounced [kɯ̥soɡeː]), lit. 'shitty game', is an unenjoyable or poorly made video game. Though the label is usually applied disparagingly, there is a subculture of celebrating kusoge.
Wikipedia

I love kusoge. Do I play many? No. I've played the legendary Hoshi wo Miru Hito (which I own in its digital, Nintendo Switch version) several times, and curiously I still have to play the good translation. It's an RPG that's broken on so many levels it's just funny. If you can stomach it (or if you just keep cheat codes on), playing it is like being part of a comedy routine. Nothing makes sense. You start at level 0, but you can't see your stats properly because the last digit is cut off from the menu. The first town, Mamus, is invisible, there is no cutscene at the beginning (you can only rely on the manual for that) and you have to guess that a step to the west will bring you there. Anything else is a chance to get stuck in a deadly fight you can't win. Oh, and the cheapest weapon you can buy at the shop is worse than bare fists, and the only way to equip something is to buy it so you can't unequip that shit either. Did I mention that there's a dungeon with a moving entrance on the world map, and that entrance is also invisible? Plus, most of the transport tiles are coded wrong, so once you get out of there you go all the way back to the beginning. I'm not even done with half of the stupid bugs and weird gameplay quirks this game has.

Oh, come on.

This is not a game I want to be fixed. It's not that it would become just a boring game: the story is poorly written but it has some pretty crazy ideas, the NPC writing is actually kind of charming (better than the original Final Fantasy, and I will die on this hill), there's a very simple crafting system that actually amounts to very little but that I don't think many games of its time have pulled off. Take Hoshi wo Miru Hito, give it some work and you get STARGAZER, or Romancing Stella Visor. They're both interesting takes (especially the latter) on the original game, and definitely less broken. But they didn't fix the original.

Brilliant NPC writing.

You might call it wabi-sabi, you could call it "cult", or say it just has that certain je ne sais quoi. Some things are right when they're broken, and there's a beauty in that. And I'm someone who loves to fix what's broken, so... I guess I enjoy picking carefully what's worth fixing, adjusting, tweaking, and what deserves to keep its character, even though there must be something "better".

#videogames